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The benefits of incorporating realism, relevance and repetition into your session design, and how you go about it
The longer you coach, the more you realise that good session design isn’t about how much you can fit in, but how well what you include actually connects to the game. Three things sit at the heart of that for me: realism, relevance and repetition.
They sound simple, but they are often the first things that get lost when we start overthinking sessions.
Realism is about how closely your practice reflects what players experience on a matchday. Not just in terms of the shape of the pitch or the number of players, but in the detail. The speed of actions, the type of decisions, the pressure, the intensity, the unpredictability. If those things aren’t there, then players are not really preparing for the game, they are just completing tasks.
It’s easy to fall into the trap of running practices that look clean. The passes are sharp, the finishes are tidy, and everything runs smoothly. But games are rarely like that. Passes are slightly off. Players are under pressure. Decisions have to be made quickly. Realism means allowing a bit of chaos. It means accepting that sessions might not look perfect, but they feel right.
This is particularly important in the women’s game, where players often have limited contact time. What you do in training has to transfer. There isn’t the luxury of endless repetition across the week, so what you repeat needs to look like what they will face on a Sunday.
That leads into relevance.
Every part of your session should answer a simple question: why are we doing this? If the answer isn’t clear, players will feel that. You might still get effort, but you won’t always get understanding or improvement. And female players in particular will buy into your ideas more if they understand the ‘why’.
Relevance comes from knowing your team. What are their strengths? Where do they struggle? What does your game model demand? What happened in the last match?
If your team is struggling to create chances, your session should reflect that. If you are conceding from wide areas, your practices should include those situations. When players can see the connection between training and matches, their engagement changes. They take more ownership because it feels meaningful.
It also helps with communication. You don’t need long explanations when the purpose is obvious. A simple reminder of the weekend is often enough to anchor the session. Players recognise the picture and understand what they are working towards.
Then there is repetition, which is often misunderstood.
There can be a fear of repeating practices, as if it shows a lack of creativity. In reality, repetition is where learning happens. Players need to see the same pictures again and again to improve their decisions and execution.
But repetition doesn’t mean running the exact same session with no change. It means keeping the core of a practice and adjusting the detail. The set-up might stay the same, but the focus shifts. One week it might be about speed of play, the next about movement, the next about finishing. The familiarity helps players settle quickly, and the variation keeps them thinking.
Repetition also builds confidence. When players recognise a practice, they know what is expected. They can focus on performing rather than figuring things out. That leads to higher intensity and better quality.
There is a connection between all three ideas.
If your practices are realistic, then the repetition is valuable because it mirrors the game. If they are relevant, players understand why they are repeating them. And if you repeat them enough, the behaviours you want start to become habits.
Where coaches sometimes go wrong is focusing on one without the others. You might have a realistic practice, but if it doesn’t link to what your team needs, it loses impact. You might repeat a practice every week, but if it doesn’t look like the game, you are reinforcing the wrong habits. Or you might design something relevant to the weekend, but change it so often that players never truly learn it.
The challenge is bringing all three together.
In practical terms, that might mean building a small number of core practices that reflect your game model and the realities of your level. You return to them regularly, making small adjustments depending on your focus. You keep the design simple enough that players understand it quickly, but rich enough that it creates real decisions.
You also accept that sessions might not always look perfect from the outside. There might be mistakes, turnovers, and moments where things break down. That is not a problem. That is the game.
As a coach, your role is to guide players through those moments. To help them recognise what is happening and make better decisions next time. That is where the learning sits.
Realism, relevance and repetition are not complicated ideas, but they require discipline. It is easy to drift away from them when you feel pressure to be creative or to keep things fresh.
In my experience, the best sessions are often the ones that stay closest to these principles. They look like the game, they mean something to the players, and they are repeated often enough to make a difference.
And when you get that right, you start to see it carry over into matches. Players react quicker, make better decisions, and perform with more confidence.
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